Comments on: Gaming: Flower /2009/gaming-flower/ The Cocoia Blog is the website of Sebastiaan de With, a Dutch Icon and Interface designer. Tue, 12 May 2009 19:08:17 +0000 hourly 1 https://wordpress.org/?v=5.6.10 By: Cocoia Blog » Gaming: Armored Core 4A /2009/gaming-flower/comment-page-1/#comment-204496 Tue, 12 May 2009 19:08:17 +0000 /?p=846#comment-204496 […] the last gaming article on Flower, one might expect a post on a relaxing and casual game, but I want to talk about Armored Core for […]

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By: np5797 /2009/gaming-flower/comment-page-1/#comment-204429 Wed, 29 Apr 2009 07:05:41 +0000 /?p=846#comment-204429 I admire the time and effort you put into your blog. I wish I had the same drive :)

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By: oomu /2009/gaming-flower/comment-page-1/#comment-204372 Wed, 18 Mar 2009 23:02:49 +0000 /?p=846#comment-204372 yes, Flower is nice, a pleasure to play and the ending was epic in a amazing way.

it reminded me of story by Kenji Miyazawa.

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By: Dan Bedford /2009/gaming-flower/comment-page-1/#comment-204369 Wed, 18 Mar 2009 19:08:26 +0000 /?p=846#comment-204369 Really awesome game! Never heard of it before, probably because I don’t have a PS3, but it reminds me of a Mac game called Tranquility. It’s available for both Mac and Windows, but I think it was on the Mac first, someone correct me if I’m wrong.

Anywho, it’s the same type of gameplay where trying to get the most points or finish levels the fastest is not the way to play. There is a goal to the game, but it’s meant to be carefree and relaxing. I’ll let the website explain further:

http://www.tqworld.com/

I actually haven’t played this game since the days of 10.3 Panther, but thanks for reminding me about it (albeit inadvertently). Since you can’t bring your PS3 everywhere with you, having this on your laptop will be handy when you want a little “tranquility”. ;)

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By: Aidan Hornsby /2009/gaming-flower/comment-page-1/#comment-204366 Wed, 18 Mar 2009 17:45:03 +0000 /?p=846#comment-204366 Excellent post, I really enjoyed playing it too, ever so relaxing. Hopefully it will be successful enough to warrant more than just a handful of PSN developers to take a crack at something as original, innovative or even beautiful.

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